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Cities

Reader-facing lore from the Journeys Start public canon.

Cities

In Journeys Start, cities are not automatically evil. They are unstable concentrations of need.

A city survives by drawing life from beyond its walls.

Famine city arc

After the locked portal, Book One moves into a city collapsing under Famine. The Young Traveler has money, but no food exists to buy.

This is where effort, intention, and wealth all fail at once.